package com.tangding.service.entity.games.config;

import com.tangding.service.entity.BaseEntity;

/**
 * @description 
 *
 * @author Ranger
 * @version 2017年12月26日_上午10:46:59
 *
 */
public class Node extends BaseEntity{
	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	private int id;
	private String name;
	private int group;
	private int color;
	private int odds;
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public int getGroup() {
		return group;
	}
	public void setGroup(int group) {
		this.group = group;
	}
	public int getColor() {
		return color;
	}
	public void setColor(int color) {
		this.color = color;
	}
	public int getOdds() {
		return odds;
	}
	public void setOdds(int odds) {
		this.odds = odds;
	}
}
